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List all unlocked weapons

Gets a list of all unlocked (and enabled) weapon ids from the game.

Example#

function listToTable(clrlist)    local t = {}    local it = clrlist:GetEnumerator()    while it:MoveNext() do      t[#t+1] = it.Current    end    return tend
local weapons = CL.WeaponDataMgr.GetUnlockWeaponList();local list = listToTable(weapons);
for key, val in pairs(list) do    print(key,val)end

User Variables#

No user variables.