Skip to main content

TeleportOnExplodeScript

Teleports player to location of exploding spell.

Code#

local flyEx = {}
function flyEx:FlyStart(vel)    if self.explodeRange > 0 then        CL.EffectMgr.Instance:PlayEffect(self.explodeEffect, self.trans.position, self.trans.rotation)                local player = CL.InteractCharacter.PlayerInstance        if player == nil then            return        end        player:Transport(self.trans.position)    endend

return Class(nil, nil, flyEx)

Component#

Component