Inherits MonoBehaviour.
Inherited by CrossLink.DarkElf, CrossLink.ElfRogue, CrossLink.FireDemon, CrossLink.Goblin, CrossLink.HumanWarrior, CrossLink.Knight, CrossLink.Merchant, CrossLink.Orc, CrossLink.UndeadSkeleton, and CrossLink.Wraith.
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FullCharacterControl | fc |
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float | weaponRandomFactor = 0.2f |
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List< string > | randomWeaponList = new List<string>() |
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bool | leftHandWeaponSpawn |
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bool | rightHandWeaponSpawn |
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Renderer[] | changeMatRenderers |
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MaterialSet[] | changeMatSets |
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ActiveObjSet[] | randomActiveObjs |
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ActiveObjSet | randomActiveAdditions |
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ArmorProfile | armorProfile |
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ArmorProfile.ArmorTag[] | armorConfigs |
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ArmorProfile.ArmorTag[] | armorConfigsRandom |
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float | armorRandomFactor = 0.4f |
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List< GameObject > | disabledGameObjs |
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List< int > | serverRandomArmorList = new List<int>() |
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List< BoneProxyInfo > | boneProxyList |
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static float | WeaponCarryFactorMlp = 0.35f |
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