Battle Talent  V11
Public Attributes | List of all members
CrossLink.DynamicDestructibleObj Class Reference

Inherits CrossLink.SceneObj.

Public Attributes

float ForceThreshold
 The minimum amount of force required to fracture this object. Set to 0 to have any amount of force cause the fracture. More...
 
float ForceFalloffRadius = 1.0f
 Falloff radius for transferring the force of the impact to the resulting pieces. Any piece outside of this falloff from the point of impact will have no additional impulse set on it. More...
 
FractureGeometry fracture
 

Additional Inherited Members

Member Data Documentation

◆ ForceFalloffRadius

float CrossLink.DynamicDestructibleObj.ForceFalloffRadius = 1.0f

Falloff radius for transferring the force of the impact to the resulting pieces. Any piece outside of this falloff from the point of impact will have no additional impulse set on it.

◆ ForceThreshold

float CrossLink.DynamicDestructibleObj.ForceThreshold

The minimum amount of force required to fracture this object. Set to 0 to have any amount of force cause the fracture.