Battle Talent  V11
Public Member Functions | Public Attributes | List of all members
CrossLink.Network.NetworkAxegunState Class Reference

Inherits CrossLink.Network.NetworkIBState.

Public Member Functions

override void SpawnInit ()
 
override void InitStates ()
 
override void ReleaseMonoFunctions ()
 
void ServerTransformMode (bool axeMode)
 
void RpcTransformMode (bool axeMode)
 
void ServerOnLoadEnergy (int count)
 
void RpcOnEnergyFull (int count)
 
void ServerShootLaser (Vector3 dir)
 
void RpcShootLaser (Vector3 dir)
 
void ServerRefleshLaser (Vector3 dir)
 
void RpcRefleshLaser (Vector3 dir)
 
void ServerStopShoot ()
 
void RpcStopShoot ()
 

Public Attributes

NetworkState< int > hitCount = new NetworkState<int>()
 
LuaFunction luaTransformMode
 
LuaFunction luaOnLoadEnergy
 
LuaFunction luaShootLaser
 
LuaFunction luaStopShoot
 
LuaFunction luaRefleshLaser
 
LuaScript script = new LuaScript()
 

Additional Inherited Members