Inherits NetworkBehaviour.
Inherited by CrossLink.Network.NetworkEffectMgr, CrossLink.Network.NetworkPlayerSync, CrossLink.Network.NetworkRagdollSync, CrossLink.Network.NetworkRigidbodyPredicted, CrossLink.Network.NetworkRigidbodySyncBase, and CrossLink.Network.NetworkStateBase.
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bool | NeedToSync = true |
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uint | sendIntervalMultiplier = 1 |
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virtual void | CheckLastSendTime () |
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virtual void | Update () |
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virtual void | FixedUpdate () |
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virtual void | LateUpdate () |
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virtual void | ServerBroadcast () |
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virtual void | ClientBroadcast () |
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virtual void | UpdateServerLerp () |
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virtual void | UpdateClientLerp () |
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virtual void | FixedUpdateServerLerp () |
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virtual void | FixedUpdateClientLerp () |
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uint | sendIntervalCounter = 0 |
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double | lastSendIntervalTime = double.MinValue |
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bool | isClientWithAuthority [get] |
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