Battle Talent  V11
Public Member Functions | Public Attributes | Protected Member Functions | Properties | List of all members
CrossLink.Network.NetworkPhysicsUnit Class Reference

Inherits CrossLink.Network.NetworkObjBase.

Public Member Functions

override void InitStates ()
 
override void OnStartServer ()
 
override void OnStopServer ()
 
override void OnStartClient ()
 
override void OnStopClient ()
 
void LocalInit ()
 
void LocalSpawn (Object obj)
 
override void SpawnInit ()
 
void LocalBind (PhysicsUnit pu)
 

Public Attributes

NetworkRigidbodySyncBase networkRB
 
PhysicsUnit pu
 
NetworkState< string > loadPath
 
NetworkState< bool > syncRB
 
System.Action< NetworkPhysicsUnit, GameObject > networkServerSpawnCallback
 

Protected Member Functions

void RegisterRigidbodys (PhysicsUnit pu)
 
void UnRegisterRigidbodys ()
 
void UnRegisterColliders ()
 

Properties

bool GetSyncRB [get]
 

Additional Inherited Members