Battle Talent  V11
Public Member Functions | List of all members
CrossLink.Network.NetworkConsole Class Reference

Inherits MonoBehaviour.

Public Member Functions

void StartHost ()
 
void StartServer ()
 
void StartClient ()
 
void StopNetwork ()
 
void TestAddRoom (string roomId)
 
void TestRemoveRoom (string roomId)
 
void TestAddHp (NetworkPlayer player, float hpDelta)
 
void TestAddMp (NetworkPlayer player, float mpDelta)
 
void TestGetRBIndex (Rigidbody rb)
 
void TestGetColIndex (Collider col)
 
void TestSetReady (NetworkPlayer networkPlayer)
 
void TestFreeze (NetworkCharacterBase networkCharacterBase, bool f)
 
void CloseRoom ()
 
void TestRefreshAwsRoom (int latency, bool canJoin, bool isMR)
 
void TestNetworkPlayEffect (string name, Transform point)
 
void TestNetworkGivebackEffect (uint id)
 
void TestUpdateTile (NetworkPlayer networkPlayer)
 
void TestUpdateCurTileDoorway ()
 
void TestNetworkReSpawn (NetworkIdentity networkIdentity)
 
void TestSpawnMessage (NetworkIdentity networkIdentity)
 
void TestLocalPlayerAddBuff (string bfName)
 
void TestLocalPlayerRemoveBuff (string bfName)
 
void StartNetworkLoading ()
 
void FinishNetworkLoading ()
 
void TransportToNextTileRespawnPoint ()