Battle Talent
V11
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Inherits MonoBehaviour.
Public Member Functions | |
void | MRGameInit () |
void | OpenMRPanel () |
void | ClearSpawnPoints () |
void | ResetSpawnPoint () |
void | OnSceneDataLoaded () |
void | OnNewSceneLoaded () |
void | OnMeshCreated () |
void | RequestSceneCapture () |
void | RequestScenePermission () |
Request scene data permission More... | |
void | EnabledShadowCast () |
void | DisabledShadowCast () |
void | EnterSettingMode () |
void | ExitSettingMode () |
void | OnFCDead () |
Static Public Member Functions | |
static bool | RandomGetAstarPathVert (out Vector3 point) |
static void | GetNodes (Pathfinding.GraphNode node) |
Public Attributes | |
UniversalRenderPipelineAsset | mbrp |
UniversalRenderPipelineAsset | mrrp |
GameObject | airFloor |
Transform | sunLight |
Transform | sceneRoot |
GameObject | EditorLoadSceneObj |
OVRSceneManager | ovrSceneManager |
MeshCollider | globalMeshCollider |
Transform | globalMeshFollower |
OVRSceneVolumeMeshFilter | globalVolumeMeshFilter |
MREnemyState | enemyState |
Bounds | roomSpaceBounds |
MRAimBeam | leftAimBeam |
MRAimBeam | rightAimBeam |
Rigidbody | simulateRB |
GameObject | tipsAlbum |
Camera | miniMapCam |
LineRenderer | pathLines |
LineRenderer | boxLines |
Color | shadowColor |
Color | noShadowColor |
Transform | mrSelectorTracker |
MRWaveSelector | mrSelector |
HUDGazeInfo | gazeHud |
UIText | gazeTitleText |
UIText | gazeInfoText |
Static Public Attributes | |
static MixedRealityMgr | Instance |
Properties | |
bool | SettingMode [get, set] |
void CrossLink.MixedRealityMgr.RequestScenePermission | ( | ) |
Request scene data permission