Battle Talent  V11
Classes | Public Member Functions | Public Attributes | Protected Member Functions | Properties | List of all members
CrossLink.HitReaction Class Reference

Class for creating procedural FBBIK hit reactions. More...

Inherits OffsetModifier.

Classes

class  HitPoint
 Hit point definition More...
 
class  HitPointBone
 Hit Point for simple bone Transforms that don't have a FBBIK effector More...
 
class  HitPointEffector
 Hit Point for FBBIK effectors More...
 

Public Member Functions

bool IsPlaying ()
 
void Init (RagdollAnim ra)
 
void Hit (string name, Vector3 force, Vector3 point)
 

Public Attributes

HitPointEffector[] effectorHitPoints
 
HitPointBone[] boneHitPoints
 

Protected Member Functions

override void OnModifyOffset ()
 

Properties

bool inProgress [get]
 Returns true if any of the hits are being processed. More...
 

Detailed Description

Class for creating procedural FBBIK hit reactions.

Property Documentation

◆ inProgress

bool CrossLink.HitReaction.inProgress
get

Returns true if any of the hits are being processed.