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Battle Talent
V11
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Class for creating procedural FBBIK hit reactions. More...
Inherits OffsetModifier.
Classes | |
| class | HitPoint |
| Hit point definition More... | |
| class | HitPointBone |
| Hit Point for simple bone Transforms that don't have a FBBIK effector More... | |
| class | HitPointEffector |
| Hit Point for FBBIK effectors More... | |
Public Member Functions | |
| bool | IsPlaying () |
| void | Init (RagdollAnim ra) |
| void | Hit (string name, Vector3 force, Vector3 point) |
Public Attributes | |
| HitPointEffector[] | effectorHitPoints |
| HitPointBone[] | boneHitPoints |
Protected Member Functions | |
| override void | OnModifyOffset () |
Properties | |
| bool | inProgress [get] |
| Returns true if any of the hits are being processed. More... | |
Class for creating procedural FBBIK hit reactions.
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get |
Returns true if any of the hits are being processed.