Battle Talent
V11
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Class for creating procedural FBBIK hit reactions. More...
Inherits OffsetModifier.
Classes | |
class | HitPoint |
Hit point definition More... | |
class | HitPointBone |
Hit Point for simple bone Transforms that don't have a FBBIK effector More... | |
class | HitPointEffector |
Hit Point for FBBIK effectors More... | |
Public Member Functions | |
bool | IsPlaying () |
void | Init (RagdollAnim ra) |
void | Hit (string name, Vector3 force, Vector3 point) |
Public Attributes | |
HitPointEffector[] | effectorHitPoints |
HitPointBone[] | boneHitPoints |
Protected Member Functions | |
override void | OnModifyOffset () |
Properties | |
bool | inProgress [get] |
Returns true if any of the hits are being processed. More... | |
Class for creating procedural FBBIK hit reactions.
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get |
Returns true if any of the hits are being processed.