Inherits CrossLink.AchievementClearByItemChecker.
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override bool | IsTrackItem (PhysicsUnit pu) |
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bool | AchievenmentProgress (int i=1) |
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bool | IsAchievementDone () |
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string[] | itemName |
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string[] | targetMuName |
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bool | protectWhenKilled = false |
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float | protectTime = 0f |
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bool | ignoreDeadZone = true |
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string | achievementName |
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override void | AchievementCheck1Modifier (FullCharacterControl fc, RagdollMuscle mu, Collider thisCol, Rigidbody otherRB, Collider otherCol, Vector3 point, Vector3 normal, Vector3 relaVel) |
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override void | AchievementCheck2Modifier (FullCharacterControl fc, RagdollMuscle mu, Collider thisCol, Rigidbody otherRB, Collider otherCol, Vector3 point, Vector3 normal, Vector3 relaVel) |
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override void | OnAwake () |
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override void | OnClear () |
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virtual void | BeforeDestroy () |
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override void | OnDestroy () |
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void | Awake () |
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virtual void | OnBegin () |
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bool | isPass = false |
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bool | achievementDoneBeforeAwake = false |
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