AchievementCheck1Modifier(FullCharacterControl fc, RagdollMuscle mu, Collider thisCol, Rigidbody otherRB, Collider otherCol, Vector3 point, Vector3 normal, Vector3 relaVel) (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | protectedvirtual |
AchievementCheck2Modifier(FullCharacterControl fc, RagdollMuscle mu, Collider thisCol, Rigidbody otherRB, Collider otherCol, Vector3 point, Vector3 normal, Vector3 relaVel) (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | protectedvirtual |
achievementDoneBeforeAwake (defined in CrossLink.AchievementStageClearChecker) | CrossLink.AchievementStageClearChecker | protected |
achievementName (defined in CrossLink.AchievementChecker) | CrossLink.AchievementChecker | |
AchievenmentProgress(int i=1) (defined in CrossLink.AchievementChecker) | CrossLink.AchievementChecker | |
Awake() (defined in CrossLink.AchievementStageClearChecker) | CrossLink.AchievementStageClearChecker | protected |
BeforeDestroy() (defined in CrossLink.AchievementClearByTrickChecker) | CrossLink.AchievementClearByTrickChecker | protectedvirtual |
ignoreDeadZone (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | |
IsAchievementDone() (defined in CrossLink.AchievementChecker) | CrossLink.AchievementChecker | |
isPass (defined in CrossLink.AchievementClearByTrickChecker) | CrossLink.AchievementClearByTrickChecker | protected |
IsTrackItem(PhysicsUnit pu) (defined in CrossLink.AchievementClearByFireBallChecker) | CrossLink.AchievementClearByFireBallChecker | virtual |
itemName (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | |
OnAwake() (defined in CrossLink.AchievementClearByTrickChecker) | CrossLink.AchievementClearByTrickChecker | protectedvirtual |
OnBegin() (defined in CrossLink.AchievementStageClearChecker) | CrossLink.AchievementStageClearChecker | protectedvirtual |
OnClear() (defined in CrossLink.AchievementClearByTrickChecker) | CrossLink.AchievementClearByTrickChecker | protectedvirtual |
OnDestroy() (defined in CrossLink.AchievementClearByTrickChecker) | CrossLink.AchievementClearByTrickChecker | protectedvirtual |
protectTime (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | |
protectWhenKilled (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | |
targetMuName (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | |