| AchievementCheck1Modifier(FullCharacterControl fc, RagdollMuscle mu, Collider thisCol, Rigidbody otherRB, Collider otherCol, Vector3 point, Vector3 normal, Vector3 relaVel) (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | protectedvirtual |
| AchievementCheck2Modifier(FullCharacterControl fc, RagdollMuscle mu, Collider thisCol, Rigidbody otherRB, Collider otherCol, Vector3 point, Vector3 normal, Vector3 relaVel) (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | protectedvirtual |
| achievementDoneBeforeAwake (defined in CrossLink.AchievementStageClearChecker) | CrossLink.AchievementStageClearChecker | protected |
| achievementName (defined in CrossLink.AchievementChecker) | CrossLink.AchievementChecker | |
| AchievenmentProgress(int i=1) (defined in CrossLink.AchievementChecker) | CrossLink.AchievementChecker | |
| Awake() (defined in CrossLink.AchievementStageClearChecker) | CrossLink.AchievementStageClearChecker | protected |
| BeforeDestroy() (defined in CrossLink.AchievementClearByTrickChecker) | CrossLink.AchievementClearByTrickChecker | protectedvirtual |
| ignoreDeadZone (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | |
| IsAchievementDone() (defined in CrossLink.AchievementChecker) | CrossLink.AchievementChecker | |
| isPass (defined in CrossLink.AchievementClearByTrickChecker) | CrossLink.AchievementClearByTrickChecker | protected |
| IsTrackItem(PhysicsUnit pu) (defined in CrossLink.AchievementClearByFireBallChecker) | CrossLink.AchievementClearByFireBallChecker | virtual |
| itemName (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | |
| OnAwake() (defined in CrossLink.AchievementClearByTrickChecker) | CrossLink.AchievementClearByTrickChecker | protectedvirtual |
| OnBegin() (defined in CrossLink.AchievementStageClearChecker) | CrossLink.AchievementStageClearChecker | protectedvirtual |
| OnClear() (defined in CrossLink.AchievementClearByTrickChecker) | CrossLink.AchievementClearByTrickChecker | protectedvirtual |
| OnDestroy() (defined in CrossLink.AchievementClearByTrickChecker) | CrossLink.AchievementClearByTrickChecker | protectedvirtual |
| protectTime (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | |
| protectWhenKilled (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | |
| targetMuName (defined in CrossLink.AchievementClearByItemChecker) | CrossLink.AchievementClearByItemChecker | |