Inherits CrossLink.VerticalContentContainer< string >.
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override void | OnNextType () |
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override void | RefleshData () |
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override void | OnItemSelect (UIEvent ue, string data) |
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override void | OnItemHoverEnter (string data) |
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override void | OnItemHoverExit (string data) |
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bool | IsRoleExist (string name) |
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void | TypeChange () |
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virtual void | RefleshView () |
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UIButton | SpawnGridItem (GameObject prefab) |
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void | PutIntoGridPool (List< UIButton > list) |
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virtual void | OnItemSelect (UIEvent ue, T data) |
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virtual void | OnItemHoverEnter (T data) |
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virtual void | OnItemHoverExit (T data) |
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void | OnPagePrev () |
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void | OnPageNext () |
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override void | Awake () |
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override void | InitPageData (List< string > datas) |
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void | ClearPageView () |
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void | MakeContent () |
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virtual void | InitPageData (List< T > datas) |
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virtual void | MakeContentItem () |
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virtual void | InitBtnContent (UIButton btn, T item) |
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DebugPanel | debug |
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GameObject | nextBtn |
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GameObject | prevBtn |
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Transform | stateRoot |
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UnityEngine.Object | statePrefab |
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int | maxRow |
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int | maxColumn |
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int[] | itemType |
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int | curSource |
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Dictionary< UIEvent, T > | btn2Item |
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List< T >[] | typeList |
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List< Dictionary< string, List< T > > > | pageData |
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int | curPage |
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List< VerticalContentItem< T > > | contentItemList |
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