Battle Talent  V11
Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | List of all members
CrossLink.DebugPanel Class Reference

Inherits CrossLink.PanelBase.

Public Member Functions

GameObject GetConsole ()
 
override void OnInit ()
 
void OnConfigRecordingSetup ()
 
void OnAddCoin ()
 
void OnAddSoul ()
 
void OnClearScene ()
 
void OnSpawnEnemey ()
 
void OpenWaveSelection (UIButton btn)
 
void OnKillAll ()
 
void ClosestKill ()
 
void ToggleAllAI ()
 
bool ClosestToggleAI ()
 
void ClosestBoostHp ()
 
void ClosestOpenAI ()
 
void ClosestAtkDesire ()
 
void ClosestMotionFeature ()
 
void OnEnhanceToggle (bool isOn)
 
void OnModItemToggle (bool isOn)
 
void ShowSelection (bool isShow)
 
void OnFastTravel ()
 
void SummonThirdPersonCam ()
 
void ToggleLivMode ()
 
void OnEndlessToggle (bool isOn)
 
void ToggleEndlessMode ()
 
void ToggleWideAngleLens ()
 
void ShowProfilingPanel ()
 
void GetTools ()
 
void GetBuffGun ()
 
void GetDebugGun ()
 
void OnEnterSceneAgain ()
 
void OnClearMods ()
 
void OnReloadMods ()
 
void ClearDropItems ()
 
void RespawnCharacterInThisTile ()
 
void GoToTestScene ()
 
void GoToScene (string scene)
 
void GoToModifier ()
 
void OpenMRPanel ()
 
void GoToModBrowser (bool newSite=false)
 
void NextPage (int type)
 
void PrevPage (int type)
 
void OnAllyToggle (bool isOn)
 
void OnIdleToggle (bool isOn)
 
void OnMaxHpToggle (bool isOn)
 
void OnNoAIToggle (bool isOn)
 
void OnRoleModToggle (bool isOn)
 
void ToggleGhostMode ()
 
void OpenSceneSelection (UIButton btn)
 
void GoToModScene ()
 
void AddEventToScene ()
 
void RemoveCurSceneEvent ()
 
void OpenEventSelection (UIButton btn)
 
void OpenAvatarSelection (UIButton btn)
 
void ReplacementAvatar ()
 
void ResetAvatar ()
 
void OpenSkinSelection (UIButton btn)
 
void ReSkinCharacter ()
 
void ResetCharacter ()
 
void HideGloveBtn ()
 
void SpawnModRole (string roleToSpawn, string replaceRole)
 
void SetHitRandomValue (UIOption ot)
 
void ShowMusicPlayer ()
 
void OnPlaySong ()
 
void OnPauseSong ()
 
void OnPreviousSong ()
 
void OnNextSong ()
 
void OnVolChange (UIOption io)
 
void BgmSwitch ()
 
void HoverEnter (string icon, string name)
 
void HoverExit (string icon, string name)
 
void RefleshPreview ()
 
void ClearPreview ()
 

Static Public Member Functions

static void SetKillAllCoolDown ()
 
static void SpawnWeapon (string weaponToSpawn)
 
static bool IsRoleExist (string name)
 
static void SpawnRole (string roleToSpawn)
 
static void ReplacementAvatar (string name)
 
static void CacheEvents< TComponent, THandler > (TComponent source, string eventName)
 
static void CacheEvents< TComponent > (TComponent source, string eventName)
 
static void CacheEvents< TComponent > (TComponent source)
 
static void RestoreEvents< TComponent > (TComponent target)
 
static void RestoreEvents< TComponent, TEvent > (TComponent target, string eventName)
 
static void RemoveCacheAvatar ()
 
static void RestoreToDefaultAvatar ()
 
static void OnPlayerLoaded ()
 
static void ReSkinCharacter (string name)
 
static void SpawnRoleAsync (string name, string replaceRole, System.Action< GameObject > cb)
 
static void SetupCharacterTemplate (Object obj, string name, string replaceRole, string templateName)
 
static GameObject SpawnRole (string name, string replaceRole)
 
static void RefleshReplaceRole ()
 
static void RemoveReplaceRole (string roleName)
 
static List< string > GetRoleByCharecterName (string name)
 

Public Attributes

UIButton[] taps
 
GameObject[] items
 
UIOptionText cheatHP
 
UIOptionText cheatMP
 
UIOptionText cheatSlowMo
 
UIOptionText cheatDura
 
UIOptionText cheatAtkDesire
 
UIOptionText cheatHurtStun
 
UIOptionText hitRandom
 
GameObject[] pages
 
UIButton[] pageBtn
 
Object consolePrefab
 
HUDAnchor anchor
 
Text eventDesc
 
UICheckBox enhanceToggle
 
UICheckBox modItemToggle
 
ContentWeaponNode weaponNode
 
VerticalRoleContainer roleNode
 
UICheckBox modRoleToggle
 
UICheckBox allyToggle
 
UICheckBox idleToggle
 
UICheckBox hpMaxToggle
 
UICheckBox noAIToggle
 
Toggle endlessToggle
 
GameObject[] additionalPages
 
UIButton[] additionalPageBtn
 
GameObject[] hideOnMobile
 
ModifierPanel modifier
 
SelectionPanel selection
 
GameObject buttonMod
 
GameObject buttonMR
 
GameObject buttonReloadMod
 
UICheckBox eventCheckBox
 
UIOptionText volSelect
 
GameObject bgmOn
 
GameObject bgmOff
 
Text songText
 
MusicPlayer musicPlayer
 
GameObject playSong
 
GameObject pauseSong
 
PreviewItem[] previews
 

Static Public Attributes

const string characterPath = "Character"
 
const string avatarDefault = "[VRTK_Scripts]"
 
const string avatarTemplate = "[VRTK_Scripts]ModTemplate"
 
const string avatarHandPoseLibrary = "HandPoseLibrary_Mod"
 
static bool ignoreAvatarChangeOnce = false
 
static Transform defaultHandPoseLibrary
 
const string PlaySkinTag = "Player"
 

Additional Inherited Members