Inherits CrossLink.PanelBase.
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| UIEvent | GetUIByItem (UnlockContentItem item) | 
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| void | SetDefaultSelectItem (string item, int page) | 
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| void | LoadDefaultSelectItem () | 
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| void | Awake () | 
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| void | Init () | 
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| void | UpdateBtnState (GameObject btn, UnlockContentItem item) | 
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| void | DeselectBtnState (GameObject btn, UnlockContentItem item) | 
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| void | AddBtnToStateRoot (UnlockOptionItem stateRoot, UnlockContentItem item) | 
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| void | Clear () | 
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| void | OnSelect (UIEvent ue) | 
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| void | SelectItem (UnlockContentItem item) | 
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| void | Flush () | 
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| void | OnClickModButton () | 
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| void | OnModUpdate () | 
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| void | FadeIn (System.Action onFin=null) | 
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| void | FadeOut (System.Action onFin=null) | 
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| virtual void | OnInit () | 
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| virtual void | OnRelease () | 
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| void | Exit () | 
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| Transform | stateRoot | 
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| UnityEngine.Object | statePrefab | 
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| UnlockDetail | detail | 
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| UIOptionActive | options | 
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| Text | coinNum | 
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| string | defaultSelectItem | 
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| int | defaultSelectItemPage = 0 | 
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| GameObject | modBtn | 
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| string | panelName | 
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| bool | ignoreFadeEffect = false | 
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| virtual void | OnExit () | 
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| CanvasGroup | canvasGroup | 
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