| Battle Talent
    V11
    | 
Inherits MonoBehaviour.
| Public Types | |
| enum class | MapObjState { Invisible , Unvisited , Visited } | 
| Public Member Functions | |
| MapObjState | GetVisitState () | 
| void | SetVisitState (MapObjState vs) | 
| void | UpdateLod (int lod) | 
| void | AddToMap (TileMap tileMap, TileBase tile) | 
| Public Attributes | |
| TileMapObject | localTileMapObject | 
| List< TileMapObject > | otherTileMapObjects = new List<TileMapObject>() | 
| Renderer | rnd | 
| Material | visitMat | 
| Material | unVisitMat | 
| Material | branchMat | 
| MapObjState | visitState = MapObjState.Invisible |