Battle Talent
V11
|
Inherits MonoBehaviour.
Static Public Member Functions | |
static void | SetDeadZone (float dz) |
static TileBase | GetDeadZoneTile () |
static void | SetDeadZoneTile (TileBase tile) |
static void | RecoverDeadZone () |
static float | GetDeadZone (TileBase tb) |
static float | GetDeadZone () |
static bool | IsFlat () |
Public Attributes | |
bool | flatGround = false |
Transform | trans |
Static Public Attributes | |
static SceneInfo | Instance = null |
const float | DEAD_ZONE_DEFAULT = -1000f |