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Battle Talent
V11
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Inherits MonoBehaviour.
Static Public Member Functions | |
| static void | SetDeadZone (float dz) |
| static TileBase | GetDeadZoneTile () |
| static void | SetDeadZoneTile (TileBase tile) |
| static void | RecoverDeadZone () |
| static float | GetDeadZone (TileBase tb) |
| static float | GetDeadZone () |
| static bool | IsFlat () |
Public Attributes | |
| bool | flatGround = false |
| Transform | trans |
Static Public Attributes | |
| static SceneInfo | Instance = null |
| const float | DEAD_ZONE_DEFAULT = -1000f |