| Battle Talent
    V11
    | 
Inherits MonoBehaviour.
| Static Public Member Functions | |
| static void | SetDeadZone (float dz) | 
| static TileBase | GetDeadZoneTile () | 
| static void | SetDeadZoneTile (TileBase tile) | 
| static void | RecoverDeadZone () | 
| static float | GetDeadZone (TileBase tb) | 
| static float | GetDeadZone () | 
| static bool | IsFlat () | 
| Public Attributes | |
| bool | flatGround = false | 
| Transform | trans | 
| Static Public Attributes | |
| static SceneInfo | Instance = null | 
| const float | DEAD_ZONE_DEFAULT = -1000f |