Battle Talent  V11
Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
CrossLink.SavePointMgr.RogueliteProgressData Class Reference

Public Member Functions

bool Save (string key)
 
void PullFromPlayerHelper (RogueliteProgressData rpd, InteractCharacter player)
 
bool PullFromPlayer (InteractCharacter player)
 
void PushToPlayerHelper (RogueliteProgressData rpd, InteractCharacter player)
 
bool PushToPlayer (InteractCharacter player)
 

Static Public Member Functions

static RogueliteProgressData Load (string key)
 

Public Attributes

string gameVersion
 
int seed
 
int bridgeId
 
int tileId
 
int difficulty
 
RogueStatLocalData rogueLocalData = new RogueStatLocalData()
 
float playTime
 
string[] buffList
 
int[] hands = new int[RagdollBoneInfo.HAND_NUM]
 
int[] handSlots = new int[RagdollBoneInfo.HAND_NUM]
 
int[] slotWeapons
 
float curHp
 
float curMp
 
List< WeaponSaveDataweaponList = new List<WeaponSaveData>()
 
string version
 

Member Function Documentation

◆ PullFromPlayerHelper()

void CrossLink.SavePointMgr.RogueliteProgressData.PullFromPlayerHelper ( RogueliteProgressData  rpd,
InteractCharacter  player 
)

hands

slots