Battle Talent
V11
|
Inherits MonoBehaviour.
Public Member Functions | |
void | Reset () |
void | Setup (bool isRuntime=false) |
Public Attributes | |
Animator | rawAvatar |
RagdollProfile | ragdollProfile |
CombatReactProfile | reactProfile |
MuscleStateProfile | muscleAttrProfile |
Object | hitReactionConfig |
RuntimeAnimatorController | animSet |
PhysicMaterial | physicsMat |
PhysicMaterial | physicsLegMat |
PhysicMaterial | controllerMat |
SkinnedMeshRenderer[] | bodyMeshes |
SkinnedMeshRenderer[] | lod3Meshes |
CharacterMakeUp | makeup |
FIMSpace.FEyes.FEyesAnimator | eyeAnim |
Transform[] | springRootBones |
float | scale = 1.0f |