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Battle Talent
V11
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Inherits MonoBehaviour.
Public Member Functions | |
| void | Reset () |
| void | Setup (bool isRuntime=false) |
Public Attributes | |
| Animator | rawAvatar |
| RagdollProfile | ragdollProfile |
| CombatReactProfile | reactProfile |
| MuscleStateProfile | muscleAttrProfile |
| Object | hitReactionConfig |
| RuntimeAnimatorController | animSet |
| PhysicMaterial | physicsMat |
| PhysicMaterial | physicsLegMat |
| PhysicMaterial | controllerMat |
| SkinnedMeshRenderer[] | bodyMeshes |
| SkinnedMeshRenderer[] | lod3Meshes |
| CharacterMakeUp | makeup |
| FIMSpace.FEyes.FEyesAnimator | eyeAnim |
| Transform[] | springRootBones |
| float | scale = 1.0f |