Battle Talent
V11
|
Inherits EventToBase.
Public Member Functions | |
void | OnReached () |
void | OnFlyOut () |
void | OnHighestPos () |
void | BeforeStart (InteractCharacter interactCharacter) |
void | DoStart (InteractCharacter interactCharacter) |
void | DoFly () |
void | ReadyToStart (InteractCharacter interactCharacter) |
override void | OnReceiveEvent () |
void | OnPlayerEnter (InteractCharacter interactCharacter) |
Public Attributes | |
Animator | flyAnim |
List< ConfigurableJoint > | joints = new List<ConfigurableJoint>() |
float | pullYForce = 40000 |
float | pullXZForce = 1000 |
float | pullGrabSec = 0.5f |
int | curJointIndex = 0 |
TriggerByArea | areaTrigger |
FlyPathWithJointNetwork | flyPathNetwork |
UnityEvent | startEvent |
UnityEvent | flyoutEvent |
UnityEvent | highestEvent |
UnityEvent | reachedEvent |
float | moveSec = 2 |