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Battle Talent
V11
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Inherits CrossLink.LogicModule.
Public Member Functions | |
| void | RegFullCharacter (FullCharacterControl fc) |
| void | UnRegFullCharacter (FullCharacterControl fc) |
| FullCharacterControl | GetFullCharacter (Transform trans) |
| FullCharacterControl | GetFullCharacterByChild (Transform trans) |
| void | AddToDeadList (FullCharacterControl fc) |
| void | RemoveAllDeadBody () |
| void | SpawnRoleAsync (string role, System.Action< FullCharacterControl > onSpawn, RoleEffector re=RoleEffector.None, bool force=false, bool localSpawn=false, Vector3? networkPos=null, Quaternion? networkRot=null, string modName="") |
| FullCharacterControl | SpawnRole (string role, bool force=false, RoleEffector re=RoleEffector.None) |
Public Member Functions inherited from CrossLink.LogicModule | |
| virtual void | OnInit () |
| virtual void | OnRelease () |
| virtual void | OnStateClear () |
Static Public Attributes | |
| static CharacterMgr | Instance = new CharacterMgr() |
Events | |
| System.Action< FullCharacterControl > | SpawnRoleEvent |