| Battle Talent
    V11
    | 
Inherits CrossLink.LogicModule.
| Public Member Functions | |
| void | RegFullCharacter (FullCharacterControl fc) | 
| void | UnRegFullCharacter (FullCharacterControl fc) | 
| FullCharacterControl | GetFullCharacter (Transform trans) | 
| FullCharacterControl | GetFullCharacterByChild (Transform trans) | 
| void | AddToDeadList (FullCharacterControl fc) | 
| void | RemoveAllDeadBody () | 
| void | SpawnRoleAsync (string role, System.Action< FullCharacterControl > onSpawn, RoleEffector re=RoleEffector.None, bool force=false, bool localSpawn=false, Vector3? networkPos=null, Quaternion? networkRot=null, string modName="") | 
| FullCharacterControl | SpawnRole (string role, bool force=false, RoleEffector re=RoleEffector.None) | 
|  Public Member Functions inherited from CrossLink.LogicModule | |
| virtual void | OnInit () | 
| virtual void | OnRelease () | 
| virtual void | OnStateClear () | 
| Static Public Attributes | |
| static CharacterMgr | Instance = new CharacterMgr() | 
| Events | |
| System.Action< FullCharacterControl > | SpawnRoleEvent |