Inherits CrossLink.InteractToggle.
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override void | Toggle (bool t) |
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virtual bool | IsAlreadyToggled () |
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void | ClearToggleState () |
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AIController.AIMode | command |
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TextMesh | text |
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string | textId |
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InteractCharacter | character |
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int | toggleHandIndex = RagdollBoneInfo.RIGHT_HAND |
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SoundEffectInfo | toggleSound |
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Transform | trans |
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void | Awake () |
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void | Awake () |
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void | OnEnable () |
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void | OnDisable () |
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virtual bool | CheckToggleHand (PhysicsHand ph) |
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int | showupActId = -1 |
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bool | toggled = false |
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int | togglingActId = -1 |
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float | toggleTime = -1 |
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PhysicsHand | toggledHand |
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System.Action< bool > | ToggleEvent |
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