Battle Talent
V11
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Public Types | |
enum class | ButtonType { ButtonOne , ButtonTwo , StartMenu , Grip , Trigger , Touchpad , TouchpadTwo } |
Public Member Functions | |
void | FrameReset (VRTKInputDevice inputDevice, ButtonType button) |
Reset the cached values for a new frame. More... | |
Static Public Attributes | |
static ButtonType[] | Buttons |
Properties | |
bool | PressDown [get] |
Is true ONLY on the frame that the button is first pressed down More... | |
bool | PressUp [get] |
Is true ONLY on the frame that the button is released after being pressed down More... | |
bool | IsPressed [get] |
Is true WHENEVER the button is pressed down More... | |
bool | TouchDown [get] |
Is true ONLY on the frame that the button is first touched More... | |
bool | TouchUp [get] |
Is true ONLY on the frame that the button is released after being touched More... | |
bool | IsTouched [get] |
Is true WHENEVER the button is being touched More... | |
Vector2 | Axis [get] |
x,y axis generally for the touchpad. trigger uses x More... | |
float | SingleAxis [get] |
x axis from Axis More... | |
void CrossLink.VRTKInputButton.FrameReset | ( | VRTKInputDevice | inputDevice, |
ButtonType | button | ||
) |
Reset the cached values for a new frame.
inputDevice | NVRInputDevice |
button | NVRButtons |
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static |
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get |
x,y axis generally for the touchpad. trigger uses x
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get |
Is true WHENEVER the button is pressed down
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get |
Is true WHENEVER the button is being touched
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get |
Is true ONLY on the frame that the button is first pressed down
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get |
Is true ONLY on the frame that the button is released after being pressed down
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get |
x axis from Axis
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get |
Is true ONLY on the frame that the button is first touched
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get |
Is true ONLY on the frame that the button is released after being touched