|
static int | FindClosestPoint (Vector3 dest, Transform[] points, bool ignoreY=true) |
|
static void | CollectPrefabData (string path, Dictionary< string, string > prefabPath) |
|
static void | SetLayerAll (this Transform tobj, int layer) |
|
static T | GetComponentFromRoot< T > (this Transform tobj) |
|
static int | GetParentDepth (this Transform tobj, Transform checkParent, int depth=0) |
|
static void | GetOneComponentInEachChild< T > (Transform trans, List< T > list, bool ignoreInactive=true) |
|
static Transform | FindInChildren (this Transform tran, string name, bool contain=false) |
|
static Transform | ProcessInChildren (this Transform tran, string name, System.Action< Transform > proc, bool contain=false) |
|
static string | GetNameWithoutClone (string n) |
|
static string | GetPath (Transform trans) |
|
static string | GetRelativePath (Transform trans, Transform root) |
|
static void | CopyAllTransform (Transform tranFrom, Transform tranTo) |
|
static void | ResetLocalTransform (this Transform t) |
|
static void | ResetLocalPositionAndRotation (this Transform t) |
|
static void | RemoveChildren (this Transform t) |
|
static void | ResetTransform (this Transform t) |
|
static int | IndexOfEquals< T > (T[] array, T target) |
|
static int | IndexOfRef< T > (T[] array, T target) |
|