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static int | FindClosestPoint (Vector3 dest, Transform[] points, bool ignoreY=true) |
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static void | CollectPrefabData (string path, Dictionary< string, string > prefabPath) |
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static void | SetLayerAll (this Transform tobj, int layer) |
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static T | GetComponentFromRoot< T > (this Transform tobj) |
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static int | GetParentDepth (this Transform tobj, Transform checkParent, int depth=0) |
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static void | GetOneComponentInEachChild< T > (Transform trans, List< T > list, bool ignoreInactive=true) |
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static Transform | FindInChildren (this Transform tran, string name, bool contain=false) |
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static Transform | ProcessInChildren (this Transform tran, string name, System.Action< Transform > proc, bool contain=false) |
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static string | GetNameWithoutClone (string n) |
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static string | GetPath (Transform trans) |
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static string | GetRelativePath (Transform trans, Transform root) |
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static void | CopyAllTransform (Transform tranFrom, Transform tranTo) |
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static void | ResetLocalTransform (this Transform t) |
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static void | ResetLocalPositionAndRotation (this Transform t) |
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static void | RemoveChildren (this Transform t) |
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static void | ResetTransform (this Transform t) |
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static int | IndexOfEquals< T > (T[] array, T target) |
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static int | IndexOfRef< T > (T[] array, T target) |
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static Unity.Profiling.ProfilerMarker | p1 = new Unity.Profiling.ProfilerMarker("1") |
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static Unity.Profiling.ProfilerMarker | p2 = new Unity.Profiling.ProfilerMarker("2") |
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static Unity.Profiling.ProfilerMarker | p3 = new Unity.Profiling.ProfilerMarker("3") |
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static Unity.Profiling.ProfilerMarker | p4 = new Unity.Profiling.ProfilerMarker("4") |
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static Unity.Profiling.ProfilerMarker | p5 = new Unity.Profiling.ProfilerMarker("5") |
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static Unity.Profiling.ProfilerMarker | p6 = new Unity.Profiling.ProfilerMarker("6") |
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static Unity.Profiling.ProfilerMarker | p7 = new Unity.Profiling.ProfilerMarker("7") |
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static Unity.Profiling.ProfilerMarker | p8 = new Unity.Profiling.ProfilerMarker("8") |
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static Unity.Profiling.ProfilerMarker | p9 = new Unity.Profiling.ProfilerMarker("9") |
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static Unity.Profiling.ProfilerMarker | p10 = new Unity.Profiling.ProfilerMarker("10") |
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static Unity.Profiling.ProfilerMarker | p11 = new Unity.Profiling.ProfilerMarker("11") |
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static Unity.Profiling.ProfilerMarker | p12 = new Unity.Profiling.ProfilerMarker("12") |
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static Unity.Profiling.ProfilerMarker | p13 = new Unity.Profiling.ProfilerMarker("13") |
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static Unity.Profiling.ProfilerMarker | p14 = new Unity.Profiling.ProfilerMarker("14") |
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static Unity.Profiling.ProfilerMarker | p15 = new Unity.Profiling.ProfilerMarker("15") |
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static Unity.Profiling.ProfilerMarker | p16 = new Unity.Profiling.ProfilerMarker("16") |
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static Unity.Profiling.ProfilerMarker | p17 = new Unity.Profiling.ProfilerMarker("17") |
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static Unity.Profiling.ProfilerMarker | p18 = new Unity.Profiling.ProfilerMarker("18") |
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static Unity.Profiling.ProfilerMarker | p19 = new Unity.Profiling.ProfilerMarker("19") |
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static Unity.Profiling.ProfilerMarker | p20 = new Unity.Profiling.ProfilerMarker("20") |
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static Unity.Profiling.ProfilerMarker | p21 = new Unity.Profiling.ProfilerMarker("21") |
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static Unity.Profiling.ProfilerMarker | p22 = new Unity.Profiling.ProfilerMarker("22") |
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static Unity.Profiling.ProfilerMarker | p23 = new Unity.Profiling.ProfilerMarker("23") |
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static Unity.Profiling.ProfilerMarker | p24 = new Unity.Profiling.ProfilerMarker("24") |
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static Unity.Profiling.ProfilerMarker | p25 = new Unity.Profiling.ProfilerMarker("25") |
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static Unity.Profiling.ProfilerMarker | p26 = new Unity.Profiling.ProfilerMarker("26") |
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static Unity.Profiling.ProfilerMarker | p27 = new Unity.Profiling.ProfilerMarker("27") |
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static Unity.Profiling.ProfilerMarker | p28 = new Unity.Profiling.ProfilerMarker("28") |
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static Unity.Profiling.ProfilerMarker | p29 = new Unity.Profiling.ProfilerMarker("29") |
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static Unity.Profiling.ProfilerMarker | p30 = new Unity.Profiling.ProfilerMarker("30") |
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