Battle Talent
V11
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This is the complete list of members for CrossLink.TileMgr, including all inherited members.
AddAppearedBuff(string buff) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
BindHandToggleEvents() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
bridgeRooms (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
CalcAllBridgeLevels() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
Clear() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
ClearBridgeSpawnCount(int bridgeLv) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
CountSpawn(Object spawnObj, int spawnOrder, int bridgeLv) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
CullNewRoom() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
CullOldRoom(bool all=false, bool deleteOldRoom=false) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
CullOthers(bool c, int currentTileId) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
currentBridge (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
DunGenBuild (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
DunGenInit (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
GenRoomId() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
GetBridge(int bridgeIndex) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
GetCurTile() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
GetMapRoot() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
GetPrefabCount(List< Object > pool, Object prefab) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
GetSpawnCount(Object spawnObj, int bridgeLv) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
Instance (defined in CrossLink.TileMgr) | CrossLink.TileMgr | static |
IsAppearedBuff(string buff) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
IsLastRoom(int bridgeId) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
IsSpawnBefore(WaveGenerator wave) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | static |
MoveForwardAndOpenNewRoom() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
MoveToNextBridge() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
MoveToPrevBridge() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
NextTileUpdateOneTimeEvent (defined in CrossLink.TileMgr) | CrossLink.TileMgr | static |
OnTileUpdate(DunGen.Tile newTile) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
OpenOthersInLod(bool open, int currentTileId, int lodLv) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
ProcessTilesByBridgeLevel(System.Action< List< DunGen.Tile >, int > tileProc, bool includeInactive=false) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
RegisterBridgeRoom(TileBase b) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
ResizeTileMap() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
ShowCurTileTitle() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
ShowupMap(bool showup) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
SpawnWave(WaveGenerator wave) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | static |
TileLodSetup(DunGen.Tile curTile) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
TransformTileMap(Vector3 offset) (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
TriggerDunGenInit() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
TriggerDunGenReady() (defined in CrossLink.TileMgr) | CrossLink.TileMgr | |
UnRegisterBridgeRoom(TileBase b) (defined in CrossLink.TileMgr) | CrossLink.TileMgr |