Battle Talent  V11
CrossLink.TileMgr Member List

This is the complete list of members for CrossLink.TileMgr, including all inherited members.

AddAppearedBuff(string buff) (defined in CrossLink.TileMgr)CrossLink.TileMgr
BindHandToggleEvents() (defined in CrossLink.TileMgr)CrossLink.TileMgr
bridgeRooms (defined in CrossLink.TileMgr)CrossLink.TileMgr
CalcAllBridgeLevels() (defined in CrossLink.TileMgr)CrossLink.TileMgr
Clear() (defined in CrossLink.TileMgr)CrossLink.TileMgr
ClearBridgeSpawnCount(int bridgeLv) (defined in CrossLink.TileMgr)CrossLink.TileMgr
CountSpawn(Object spawnObj, int spawnOrder, int bridgeLv) (defined in CrossLink.TileMgr)CrossLink.TileMgr
CullNewRoom(int bridgeId=-1) (defined in CrossLink.TileMgr)CrossLink.TileMgr
CullOldRoom(bool all=false, bool deleteOldRoom=false, int bridgeId=-1) (defined in CrossLink.TileMgr)CrossLink.TileMgr
CullOthers(bool c, int currentTileId, int bridgeId=-1) (defined in CrossLink.TileMgr)CrossLink.TileMgr
currentBridge (defined in CrossLink.TileMgr)CrossLink.TileMgr
DunGenBuild (defined in CrossLink.TileMgr)CrossLink.TileMgr
DunGenInit (defined in CrossLink.TileMgr)CrossLink.TileMgr
GenRoomId() (defined in CrossLink.TileMgr)CrossLink.TileMgr
GetBridge(int bridgeIndex) (defined in CrossLink.TileMgr)CrossLink.TileMgr
GetCurTile() (defined in CrossLink.TileMgr)CrossLink.TileMgr
GetMapRoot() (defined in CrossLink.TileMgr)CrossLink.TileMgr
GetPrefabCount(List< Object > pool, Object prefab) (defined in CrossLink.TileMgr)CrossLink.TileMgr
GetSpawnCount(Object spawnObj, int bridgeLv) (defined in CrossLink.TileMgr)CrossLink.TileMgr
Instance (defined in CrossLink.TileMgr)CrossLink.TileMgrstatic
IsAppearedBuff(string buff) (defined in CrossLink.TileMgr)CrossLink.TileMgr
IsLastRoom(int bridgeId) (defined in CrossLink.TileMgr)CrossLink.TileMgr
IsSpawnBefore(WaveGenerator wave) (defined in CrossLink.TileMgr)CrossLink.TileMgrstatic
MoveForwardAndOpenNewRoom() (defined in CrossLink.TileMgr)CrossLink.TileMgr
MoveToNextBridge() (defined in CrossLink.TileMgr)CrossLink.TileMgr
MoveToPrevBridge() (defined in CrossLink.TileMgr)CrossLink.TileMgr
NetworkClientUpdateTile(int tileId) (defined in CrossLink.TileMgr)CrossLink.TileMgr
NextTileUpdateOneTimeEvent (defined in CrossLink.TileMgr)CrossLink.TileMgrstatic
OnTileUpdate(TileBase newTile) (defined in CrossLink.TileMgr)CrossLink.TileMgr
OnTileUpdateNetwork(PlayerUnit playerUnit) (defined in CrossLink.TileMgr)CrossLink.TileMgr
OpenOthersInLod(bool open, int currentTileId, int lodLv, int bridgeId=-1) (defined in CrossLink.TileMgr)CrossLink.TileMgr
ProcessTilesByBridgeLevel(System.Action< List< DunGen.Tile >, int > tileProc, bool includeInactive=false) (defined in CrossLink.TileMgr)CrossLink.TileMgr
RegEnvSetting(TileBase tile) (defined in CrossLink.TileMgr)CrossLink.TileMgr
RegisterBridgeRoom(TileBase b) (defined in CrossLink.TileMgr)CrossLink.TileMgr
ResizeTileMap() (defined in CrossLink.TileMgr)CrossLink.TileMgr
SetEnvByTile(Tile tile) (defined in CrossLink.TileMgr)CrossLink.TileMgr
ShowCurTileTitle() (defined in CrossLink.TileMgr)CrossLink.TileMgr
ShowupMap(bool showup) (defined in CrossLink.TileMgr)CrossLink.TileMgr
SpawnWave(WaveGenerator wave) (defined in CrossLink.TileMgr)CrossLink.TileMgrstatic
startTileCrossLink.TileMgrstatic
tileEnvSettings (defined in CrossLink.TileMgr)CrossLink.TileMgr
TileLodSetup(DunGen.Tile curTile) (defined in CrossLink.TileMgr)CrossLink.TileMgr
TransformTileMap(Vector3 offset) (defined in CrossLink.TileMgr)CrossLink.TileMgr
TriggerDunGenInit() (defined in CrossLink.TileMgr)CrossLink.TileMgr
TriggerDunGenReady() (defined in CrossLink.TileMgr)CrossLink.TileMgr
UnBindHandToggleEvents() (defined in CrossLink.TileMgr)CrossLink.TileMgr
UnRegisterBridgeRoom(TileBase b) (defined in CrossLink.TileMgr)CrossLink.TileMgr