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Battle Talent
V11
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This is the complete list of members for CrossLink.StabObject, including all inherited members.
| AddStabTargetForce(Vector3 force) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| BreakAllStab(bool exceptProtect=false) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| BreakStabInfo(StabInfo stabInfo, bool local=false) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| BreakStuckStab() (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| BuildStab(StabGeometry stabGeo, Collider stabCol, Collider col, Vector3 stabPos, Vector3 stabberPos, System.Action< StabInfo > onBreak=null, bool local=false, Vector3? netEntryDir=null) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| CheckStab(Vector3 relaVel, Vector3 stabPos) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| FindStabGeo(Vector3 stabPos) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| geos (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| GetStabEndTime() (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| GetStabGenByCol(Collider col) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| GetStabInfo(string indexStr) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| GetStabInfo() (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| GetStabInfoByTheSameRoot(Transform checkRoot) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| GetStabingCount() (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| GetStabTime() (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| GetStuckedInfo() (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| HasSideGeo() (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| ib (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| isActive (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| IsPointInStabBox(Vector3 pos) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| IsRecentlyAddStabTargetForce() (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| IsStabbed(Transform target) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| IsStabbedInStuck() (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| localBreakStabMap (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| localStabIndex (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| LooseAllStab(bool l=true) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| netStabObj (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| OnStabTargetMuscleBroken(RagdollAnim ra, string muName) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| ProtectStabForAWhile(float offset=0) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| RemoveStabInfo(StabInfo stabInfo) (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| scalingForward (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| StabEnterEvent (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| StabExitEvent (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| StabFastPullOverEvent (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| stabInfoCount (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| trackback (defined in CrossLink.StabObject) | CrossLink.StabObject | |
| trans (defined in CrossLink.StabObject) | CrossLink.StabObject |