Battle Talent
V11
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This is the complete list of members for CrossLink.SkullRevive, including all inherited members.
AssembleState enum name (defined in CrossLink.SkullRevive) | CrossLink.SkullRevive | |
breakupWhenKOPob (defined in CrossLink.SkullRevive) | CrossLink.SkullRevive | |
checkAssembleDelay (defined in CrossLink.SkullRevive) | CrossLink.SkullRevive | static |
checkAssembleDuration (defined in CrossLink.SkullRevive) | CrossLink.SkullRevive | static |
excludeBones (defined in CrossLink.SkullRevive) | CrossLink.SkullRevive | static |
fc (defined in CrossLink.SkullRevive) | CrossLink.SkullRevive | |
hpLoseWhenAsmFail (defined in CrossLink.SkullRevive) | CrossLink.SkullRevive | static |
IsExcludeBone(string muName) (defined in CrossLink.SkullRevive) | CrossLink.SkullRevive | static |
PretendToDie(bool p=true) (defined in CrossLink.SkullRevive) | CrossLink.SkullRevive | |
pretentDieCheckRadius (defined in CrossLink.SkullRevive) | CrossLink.SkullRevive | static |
pretentToDiePobInPathway (defined in CrossLink.SkullRevive) | CrossLink.SkullRevive |