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Battle Talent
V11
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Public Member Functions | |
| void | InitSetting () |
| void | LoadSettings () |
| void | SaveCheating () |
| int | GetCheatingUnlockProgress () |
| void | SaveCheatingUnlockProgress (int progress) |
| void | SaveSettings () |
| void | InitSettingsAfterSceneLoaded () |
| void | InitSettingAfterSceneLoadedNetwork () |
| void | ApplySettings () |
| void | UpdatePCFOV () |
| bool | FullHud () |
| bool | NoHudState () |
| bool | NoneHud () |
| bool | SimpleTips () |
| void | SetDefaultType (ControlType ct, int idx) |
| VRTKInputDevice.ControllerType | ConvertToControllerType (ControlType ct) |
| VRTKInputDevice.ControllerType | GetVRTKControllerType (int idx) |
| void | SaveReplacementCharacterData () |
| void | LoadReplacementCharaterData () |
| Dictionary< string, string > | GetRoleApplyDic () |
| void | ApplyModToCharacter (bool isApply, string name, string character, bool local=false) |
| string | GetReplacementCharacter (string name) |
| void | RemoveAllReplacementCharacter (string name) |
| void | ClearAllReplacementCharacter () |
| void | SaveModDependencies () |
Static Public Attributes | |
| static SettingMgr | Instance = new SettingMgr() |
| const int | NoExtraFov = 60 |
| const float | CheatingJumpCount = 5 |
| const float | CheatingItemCount = 5 |
| const float | defualtArmLength = 1 |
| static Dictionary< DifficultyMode, float > | DifficultyFactor |
| static Dictionary< DifficultyMode, float > | DifficultyAtkDesire |
| static Dictionary< DifficultyMode, float > | DifficultyExtraCD |
| static Dictionary< DifficultyMode, float > | DifficultyConfrontInterval |
Properties | |
| bool | NetworkFullHub [get] |
| bool | NetworkNoState [get] |
| bool | NetworkNoneHud [get] |
| void CrossLink.SettingMgr.InitSetting | ( | ) |
UNITY_EDITOR // editor can toggle by press debug key
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| bool CrossLink.SettingMgr.handPoseShift |
| bool CrossLink.SettingMgr.postprocess |
| bool CrossLink.SettingMgr.renderShadows |