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Battle Talent
V11
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Inherits MonoBehaviour.
Public Types | |
| enum class | SceneDataSource { SceneApi , StaticMeshData } |
Public Member Functions | |
| void | LoadMeshes () |
| Loads the scene model from the headset or the provided JSON data. | |
| void | Rescan () |
| Rescan the scene to update the list of available meshes. More... | |
| void | LoadStaticMesh (string jsonText) |
| Load a static mesh from a JSON string. More... | |
| OVRSceneAnchor | GetSceneMeshPrefab () |
Public Attributes | |
| UnityEvent< Transform > | SceneDataLoaded |
| UnityEvent | NoSceneModelAvailable |
| UnityEvent | NewSceneModelAvailable |
Static Public Attributes | |
| static SceneDataLoader | Instance |
| void CrossLink.SceneDataLoader.LoadStaticMesh | ( | string | jsonText | ) |
Load a static mesh from a JSON string.
| void CrossLink.SceneDataLoader.Rescan | ( | ) |
Rescan the scene to update the list of available meshes.