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Battle Talent
V11
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Inherits MonoBehaviour.
Public Member Functions | |
| string | GetSwordType () |
| void | NetworkSpawnScabbard (int netId) |
| void | OnSpawnNetworkIB (int netId) |
| bool | IsConnect () |
| Scabbard | GetScabbard () |
| void | DisconnectWithOther () |
| void | LocalDisconnectWithOther () |
| void | OnSheath (Scabbard sb, bool isOn, float time) |
| void | OnPendantRelease (InteractBasePendant ibp) |
| bool | IsUnsold () |
Public Attributes | |
| InteractBase | ib |
| Transform | peakPoint |
| Transform | rootPoint |
| Collider | targetCol |
| bool | spawnScabbard = true |
| string | swordType |
| string | scabbardName |
Static Public Attributes | |
| const string | path = "Weapon/" |
Properties | |
| Scabbard | Scabbard [get, set] |
| bool | IsInScabbard [get] |
Events | |
| System.Action< Scabbard, bool, float > | OnSheathEvent |