Battle Talent
V11
|
Inherits MonoBehaviour.
Public Types | |
enum class | BoardType { Skel_Lv1 , Skel_Lv2 , Skel_Lv3 , Robo_Range , Robo_Melee_Lv1 , Robo_Melee_Lv2 , Vimpire , Warrior } |
Public Member Functions | |
SpawnInfoBoard | GetBoardInfo (string camp, string role) |
void | ToogleSpawn () |
void | SetLodLv (bool detail) |
void | StartSpawn () |
void | StopSpawn () |
void | InitSceneObjData () |
void | NextSceneObjGroup () |
void | PrevSceneObjGroup () |
void | ClearSceneObjGroup () |
void | ApplySceneObj () |
Public Attributes | |
GameObject[] | lodObjs |
SpawnInfoBoard[] | goodSpawnboards |
SpawnInfoBoard[] | badSpawnboards |
SystemBoard | sysBoard |
GameObject | weaponBoard |
float | randomPosXOffset |
float | randomPosZOffset |
System.Action | StartEvent |
System.Action | StopEvent |
Transform | sceneObjSpawnPoint |
Static Public Attributes | |
static SandboxControl | Instance |