Battle Talent
V11
|
Inherits MonoBehaviour.
Public Member Functions | |
float | GetDeadZone () |
void | Apply () |
void | Recover () |
Public Attributes | |
Transform | trans |
float | deadZoneOffset = 0 |
PlayerTrigger | checkPointArea |
PlayerTrigger | deadZoneArea |
UnityEvent | BeAppliedEvent |
Static Public Attributes | |
static RespawnPoint | Instance |