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Battle Talent
V11
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Inherits MonoBehaviour.
Public Member Functions | |
| float | GetDeadZone () |
| void | Apply () |
| void | Recover () |
Static Public Member Functions | |
| static void | UpdateDeadZone () |
Public Attributes | |
| Transform | trans |
| float | deadZoneOffset = 0 |
| PlayerTrigger | checkPointArea |
| PlayerTrigger | deadZoneArea |
| UnityEvent | BeAppliedEvent |
Static Public Attributes | |
| static RespawnPoint | Instance |