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Battle Talent
V11
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Inherits MonoBehaviour.
Public Member Functions | |
| bool | CurrentState () |
| void | SetRotation (bool forState, bool force=false) |
Public Attributes | |
| bool | currentState = true |
| Transform | onButton |
| Transform | offButton |
| Rigidbody | rigidbody |
| Transform | target |
Events | |
| System.Action< PhysicsSwitch > | SwitchEvent |