Battle Talent
V11
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Inherits MonoBehaviour.
Public Member Functions | |
bool | CurrentState () |
void | SetRotation (bool forState, bool force=false) |
Public Attributes | |
bool | currentState = true |
Transform | onButton |
Transform | offButton |
Rigidbody | rigidbody |
Transform | target |
Events | |
System.Action< PhysicsSwitch > | SwitchEvent |