Battle Talent
V11
|
Inherits MonoBehaviour.
Public Member Functions | |
float | GetRangeValue () |
int | GetRangeInt () |
void | ResetSlider () |
void | SetValue (float newValue) |
void | SetValueFromRange (float rangeValue) |
Public Attributes | |
float | rangeMin = 0 |
float | rangeMax = 10 |
float | CurrentValue = 0f |
Transform | startPoint |
Transform | endPoint |
Transform | target |
Protected Member Functions | |
void | Awake () |
virtual void | FixedUpdate () |
Vector3 | ProjectVelocityOnPath (Vector3 velocity, Vector3 path) |
Protected Attributes | |
float | AttachedPositionMagic = 3000f |
Vector3 | SliderPath |
Events | |
System.Action< PhysicsSlider > | ValueChangeEvent |