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Battle Talent
V11
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Inherits MonoBehaviour.
Public Member Functions | |
| float | GetRangeValue () |
| int | GetRangeInt () |
| void | ResetSlider () |
| void | SetValue (float newValue) |
| void | SetValueFromRange (float rangeValue) |
Public Attributes | |
| float | rangeMin = 0 |
| float | rangeMax = 10 |
| float | CurrentValue = 0f |
| Transform | startPoint |
| Transform | endPoint |
| Transform | target |
| System.Action< PhysicsSlider > | ValueChangeEvent |
Protected Member Functions | |
| void | Awake () |
| virtual void | FixedUpdate () |
| Vector3 | ProjectVelocityOnPath (Vector3 velocity, Vector3 path) |
Protected Attributes | |
| float | AttachedPositionMagic = 3000f |
| Vector3 | SliderPath |