Battle Talent  V11
CrossLink.PhysicsHelper Member List

This is the complete list of members for CrossLink.PhysicsHelper, including all inherited members.

AddForceLimit(this Rigidbody rb, Vector3 force, float limit=350) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
CalcLastPointVelocity(Vector3 hitPointToMassVector, Vector3 lastLinearVelocity, Vector3 lastAngularVelocity) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
CheckMask (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
CheckRaycast(Vector3 pos, Vector3 dir, float dis) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
CheckShortRaycast(Vector3 pos, Vector3 dir, float dis) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
DEFAULT_GRAVITY (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
DefaultTimeScale (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS01Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS02Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS03Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS04Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS05Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS06Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS07Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS08Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS09Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS10Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS20Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS25Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS30Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS35Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS45Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS50Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS60Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS75Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
FPS90Sec (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
GetLatestHitResults()CrossLink.PhysicsHelperstatic
IgnoreCollisions(Collider[] cols1, Collider[] cols2, bool ig) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
IgnoreCollisions(Collider col1, Collider[] cols2, bool ig) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
InitRaycast(int mask) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
InitSlowMo() (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
IsSlowMo() (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
LimitVelocityForce(Vector3 force, float limit) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
LimitVelocityForce(Vector3 force, float min, float max) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
LogicTimeScaleCrossLink.PhysicsHelperstatic
LogicTimeScaleLerpOne (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
LogicTimeScaleReciprocal (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
LogicTimeScaleReciprocalSqr (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
OriginalFixedDeltaTime (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
OriginalFPS (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
OriginalMaximumDeltaTime (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
Pin(Transform target, Rigidbody follow, Vector3 localFollowPoint, float deltaTime, float forceMlp) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
Raycast(Vector3 pos, Vector3 dir, out RaycastHit hitInfo, float dis, LayerMask mask)CrossLink.PhysicsHelperstatic
RaycastAll(Vector3 pos, Vector3 dir, float dis, LayerMask mask)CrossLink.PhysicsHelperstatic
raycastHitsArray (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
RecoverGravity() (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
RotateRigidBodyAroundPointBy(Rigidbody rb, Vector3 origin, Vector3 axis, float angle) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
SetGravity(float g) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
SetPhysicsTime(float t) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
SetTimeScale(float scale) (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
shareOverlapColArray (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic
SlowTimeScale (defined in CrossLink.PhysicsHelper)CrossLink.PhysicsHelperstatic