Inherits MonoBehaviour.
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Network.NetworkPhysicsButton | networkBtn |
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UIButton | uiButton |
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Rigidbody | rb |
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Renderer | buttonRenderer |
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Image | image |
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Image | selectImage |
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Text | text |
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Color | unlockColor |
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Color | lockColor |
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Color | defaultColor |
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Color | activeColor |
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float | defaultColorIntensity |
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float | selectColorIntensity |
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bool | buttonDown = false |
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bool | buttonUp = false |
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bool | buttonIsPushed = false |
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bool | buttonWasPushed = false |
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bool | loopCallWhenPressed = false |
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float | loopCallIntervalSec = 0.5f |
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float | lockAfterTriggerSec = 0 |
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ConfigurableJoint | lockJoint |
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UnityEvent< PhysicsButton > | OnClick |
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SoundEffectInfo | pressSound |
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