Battle Talent
V11
|
Inherits MonoBehaviour.
Public Member Functions | |
void | Lock (bool l) |
Public Attributes | |
Rigidbody | rb |
Renderer | buttonRenderer |
Color | unlockColor |
Color | lockColor |
float | distanceToEngage = 0.0075f |
bool | buttonDown = false |
bool | buttonUp = false |
bool | buttonIsPushed = false |
bool | buttonWasPushed = false |
float | lockAfterTriggerSec = 0 |
ConfigurableJoint | lockJoint |
SoundEffectInfo | pressSound |
Protected Attributes | |
Transform | initialPosition |
float | minDistance = 0.001f |
float | currentDistance = 100 |
float | lastDistance = 100 |
Static Protected Attributes | |
const float | PositionMagic = 1000f |
Events | |
System.Action | PressDownEvent |
System.Action | PressUpEvent |