Battle Talent  V11
CrossLink.Network.NetworkRoomMgr Member List

This is the complete list of members for CrossLink.Network.NetworkRoomMgr, including all inherited members.

allPlayerDeadFlag (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CalBattleTag() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CheckAllNotMidWayPlayersDungeonReady() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CheckAllPlayerDead() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CheckAllPlayerReady() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CheckPlayerCanJoin(int playerId) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CheckPlayerName(string name) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CmdCheatKillAll() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CmdUpdateRoomCheating(bool? cheatHP, bool? cheatMP, bool? cheatStun, bool? cheatSlowMo, bool? cheatDura, bool? cheatAtkDesire, bool? cheatHitRandom) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CmdUpdateRoomMaxPlayer(int cnt) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CmdUpdateRoomPassword(string password) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
colorDic (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CommandReturnToLobby() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
CommandStartBattle() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
curMapData (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgrstatic
curMapScene (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgrstatic
curNetworkMapType (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgrstatic
GetAvailableColorId(int connId, int idx=-1) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
GetClosestPlayer(Vector3 targetPos) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
GetNetworkPlayer(uint netId) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
GetNetworkPlayerByIndex(int index) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
GetNetworkRoomPlayer(uint netId) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
GetOtherConnections(int connId) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
GetOtherPlayers()CrossLink.Network.NetworkRoomMgr
GetOVRUserIds() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
GetPlayersExcept(uint exceptNetId)CrossLink.Network.NetworkRoomMgr
GoToSetAnchorPage() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
Instance (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgrstatic
IsClientRoomInit (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgrstatic
IsInit (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
IsInNetworkDungeonCrossLink.Network.NetworkRoomMgrstatic
IsInNetworkDungeonSceneCrossLink.Network.NetworkRoomMgrstatic
IsNetworkDungeonLoadingCrossLink.Network.NetworkRoomMgrstatic
isWaveBattleStart (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
KickPlayer(uint netId) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
LeftRoomTips(string playerName) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
mapTeleportSound (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
networkPlayerList (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
OnPlayerJoin(int connId, uint netId, bool isHost) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
OnPlayerLeft(int connId) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
OnStartClient() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
OnStartServer() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
OnStopClient() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
OnStopServer() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
otherPlayerJoinSound (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
otherPlayerLeftSound (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
playerCollections (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ReturnToLobby() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RoomInfo (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
roomInitAction (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgrstatic
RpcAchieveTitle(string title) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcAirFloorYOffset(float offset) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcAllPlayerDead() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcChangeScene(float sec) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcManualSetAnchor(bool value) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcMRRestartBattle() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcMRRoomCreateFin(bool isFin) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcMRVictory() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcRemovePlayerMsg(string playerName) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcReturnToLobby() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcRoleJointBreak(uint netId, string muscleName) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcRoomInfoIncludeBattleDatas(string roomInfoStr, bool isPass) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcSetCheatingFlag() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcShareCompete() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcShowParamTips(string txid, float sec, bool force, string param) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcShowTips(string txid, float sec, bool force) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcStartBattle(string battleScene) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcTeammateDmgLevel(SettingMgr.TeammateDmgLevel level) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcTeammateSlot(bool open) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcUpdateRoomCheating(bool? cheatHP, bool? cheatMP, bool? cheatStun, bool? cheatSlowMo, bool? cheatDura, bool? cheatAtkDesire, bool? cheatHitRandom) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcUpdateRoomMaxPlayerCount(int count) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
RpcUpdateRoomSetting(bool? enhance, bool? ally, bool? idle, bool? maxHp, bool? noAI) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerAchieveTitle(string title) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerAllPlayerDead() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerBattleResult(bool isPass) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerBroadcastParamTips(string txid, float sec, bool force, string param) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerBroadcastTips(string txid, float sec, bool force) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerManualSetAnchor(bool value) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerMRRoomCreateFin(bool isFin) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerRecordColor(int netId, int colorId) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
serverReturnLobbyEvent (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerSetCheatingFlag() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerSetRoomCheating(bool on) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
serverStartBattleEvent (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerTargetNoManaTips(NetworkPlayer networkPlayer) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerTargetTips(NetworkPlayer networkPlayer, string txid, float interval, float sec=5, bool force=false) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerTeammateDmgLevel(SettingMgr.TeammateDmgLevel level) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerTeammateSlot(bool open) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerUpdateRoomCheating(bool? cheatHP, bool? cheatMP, bool? cheatStun, bool? cheatSlowMo, bool? cheatDura, bool? cheatAtkDesire, bool? cheatHitRandom) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerUpdateRoomInfo() (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerUpdateRoomMaxPlayerCount(int count) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ServerUpdateRoomSetting(bool? enhance=null, bool? ally=null, bool? idle=null, bool? maxHp=null, bool? noAI=null) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
ShowBattleTagResultPanelCrossLink.Network.NetworkRoomMgrstatic
StartBattle(string manualBattleScene=null) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
TargetGetDmgEffect(NetworkConnectionToClient conn) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
TargetJoinRoom(NetworkConnectionToClient conn, string playerName) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
TargetLocalPlayerChangeSoul(NetworkConnectionToClient conn, int curSoulNum) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
TargetNoManaTips(NetworkConnectionToClient conn) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
TargetRemovePlayer(NetworkConnectionToClient conn) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
TargetShareCompete(NetworkConnectionToClient conn) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
TargetShowTips(NetworkConnectionToClient conn, string txid, float interval, float sec, bool force) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
TargetShowTips(NetworkConnectionToClient conn, string txid, float sec, bool force) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
TargetUpdateRoomCheating(NetworkConnectionToClient conn, bool cheatHP, bool cheatMP, bool cheatStun, bool cheatSlowMo, bool cheatDura, bool cheatAtkDesire, bool? cheatHitRandom) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
TargetUpdateRoomSetting(NetworkConnectionToClient conn, bool enhance, bool ally, bool idle, bool maxHp, bool noAI) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr
UpdateRoomInfo(string roomInfoStr) (defined in CrossLink.Network.NetworkRoomMgr)CrossLink.Network.NetworkRoomMgr