Inherits NetworkBehaviour.
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override void | OnStartServer () |
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override void | OnStartClient () |
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override void | OnStopClient () |
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void | InitRoomMap () |
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void | NextMap () |
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void | PrevMap () |
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void | UpdateMap (string mapName, NetworkMapConfigData mapData, bool isMod=false) |
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void | RpcUpdateMap (string mapName) |
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void | UpdateRoomInfo (string ge) |
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void | UpdateRoomInfo () |
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void | RoomPlayerJoin (string ge) |
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void | RoomPlayerLeft (string ge) |
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void | OnReadyBtnPressed () |
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void | OnReadyBtnPressed (uint netId) |
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void | PlayerEnter () |
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void | PlayerExit () |
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void | PlayEmissionEffect (int startIntensity, int endIntensity, bool keep=false) |
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void | EnterEmission () |
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void | StopEmission (int intensity) |
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void | PlayTeleportEffect () |
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void | StopTeleportEffect () |
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