Battle Talent  V11
Public Member Functions | Public Attributes | List of all members
CrossLink.Network.NetworkLobbyConsole Class Reference

Inherits NetworkBehaviour.

Public Member Functions

override void OnStartServer ()
 
override void OnStartClient ()
 
override void OnStopClient ()
 
void InitRoomMap ()
 
void NextMap ()
 
void PrevMap ()
 
void UpdateMap (string mapName, NetworkMapConfigData mapData, bool isMod=false)
 
void RpcUpdateMap (string mapName)
 
void UpdateRoomInfo (string ge)
 
void UpdateRoomInfo ()
 
void RoomPlayerJoin (string ge)
 
void RoomPlayerLeft (string ge)
 
void OnReadyBtnPressed ()
 
void OnReadyBtnPressed (uint netId)
 
void PlayerEnter ()
 
void PlayerExit ()
 
void PlayEmissionEffect (int startIntensity, int endIntensity, bool keep=false)
 
void EnterEmission ()
 
void StopEmission (int intensity)
 
void PlayTeleportEffect ()
 
void StopTeleportEffect ()
 

Public Attributes

NetworkRoomPlayerElement localPlayerElement
 
List< NetworkRoomPlayerElementplayerElements = new List<NetworkRoomPlayerElement>()
 
List< InteractHandtriggerHands = new List<InteractHand>()
 
Text roomIdText
 
Text roomPlayerText
 
UIText mapText
 
UIText mapDescText
 
RawImage thumbnailImg
 
List< MeshRenderer > meshs = new List<MeshRenderer>()
 
Material readyBtnMat
 
GameObject modTips
 
SoundEffectInfo emissionSound
 
SoundEffectInfo coundDownSound1
 
SoundEffectInfo coundDownSound2
 
string curMapName = ""
 
Color emissionColor
 
int startIntensity = -10
 
int normalIntensity = 1
 
int readyIntensity = 4