Battle Talent  V11
CrossLink.Network.NetworkEffectMgr Member List

This is the complete list of members for CrossLink.Network.NetworkEffectMgr, including all inherited members.

AddSnapshot(SortedList< double, NetworkEffectSnapshot > snapshots, double timeStamp, List< string > playList, List< uint > playIdxs, List< Vector3 > playPosList, List< Quaternion > playRotList, List< uint > givebackIdxs) (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrprotected
Apply(NetworkEffectSnapshot endGoal) (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrprotectedvirtual
cacheSnapshots (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
Changed() (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrvirtual
CheckLastSendTime() (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBaseprotectedvirtual
ClientBroadcast() (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBaseprotectedvirtual
clientSnapshots (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
compressQuat (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
Construct() (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrvirtual
curGivebackIdxs (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
curPlayEffects (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
curPlayIdxs (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
curPlayPosList (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
curPlayRotList (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
effectIndex (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrstatic
FixedUpdate() (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBaseprotectedvirtual
FixedUpdateClientLerp() (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBaseprotectedvirtual
FixedUpdateServerLerp() (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBaseprotectedvirtual
GetEffectIndex (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrstatic
hasSendChangedSnapshot (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
Instance (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrstatic
isClientWithAuthority (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBaseprotected
isSender (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
lastSendIntervalTime (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBaseprotected
lastSnapshot (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
LateUpdate() (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrprotectedvirtual
NeedToSync (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBase
NetworkGiveBackEffect(uint netSimpleId) (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
NetworkPlayEffect(string name, Vector3 pos, Quaternion rot) (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
offset (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrprotected
OnC2SSync(List< string > playList, List< uint > playIdxs, List< Vector3 > playPosList, List< Quaternion > playRotList, List< uint > givebackIdxs) (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrprotectedvirtual
OnDeserialize(NetworkReader reader, bool initialState) (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
OnDisable() (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrprotectedvirtual
OnEnable() (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrprotectedvirtual
onlySyncOnChange (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
onlySyncOnChangeCorrectionMultiplier (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
OnS2CSync(List< string > playList, List< uint > playIdxs, List< Vector3 > playPosList, List< Quaternion > playRotList, List< uint > givebackIdxs) (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrprotected
OnSerialize(NetworkWriter writer, bool initialState) (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
Reset() (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrvirtual
sendGivebackIdxs (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
sendIntervalCounter (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBaseprotected
sendIntervalMultiplier (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBase
sendPlayEffects (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
sendPlayIdxs (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
sendPlayPosList (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
sendPlayRotList (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
ServerBroadcast() (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBaseprotectedvirtual
serverSnapshots (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
timelineOffset (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgr
timeStampAdjustment (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrprotected
Update() (defined in CrossLink.Network.NetworkSyncBase)CrossLink.Network.NetworkSyncBaseprotectedvirtual
UpdateClientLerp() (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrprotectedvirtual
UpdateServerLerp() (defined in CrossLink.Network.NetworkEffectMgr)CrossLink.Network.NetworkEffectMgrprotectedvirtual