Inherits CrossLink.ModifierPanel.
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void | OnDisable () |
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virtual void | OnExit () |
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override void | OnInit () |
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void | OnNext () |
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void | OnPrev () |
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void | OnGlobalEnable () |
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void | OnGlobalDisable () |
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void | ChangeType (int idx) |
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void | RefleshGroups () |
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void | FadeIn (System.Action onFin=null) |
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void | FadeOut (System.Action onFin=null) |
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virtual void | OnRelease () |
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void | Exit () |
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ModifierItem[] | items |
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ModifierGroupItem[] | groupItems |
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UIButton | nextBtn |
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UIButton | prevBtn |
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UnityEngine.UI.Text | desc |
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UIButton | disabledBtn |
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UIButton | enabledBtn |
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Text | pageText |
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GameObject[] | contents |
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GameObject | mainContent |
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GameObject | contentGroup |
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string | panelName |
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bool | ignoreFadeEffect = false |
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CanvasGroup | canvasGroup |
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System.Action< string > | FocusModifierItemEvent |
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System.Action< string, string > | FocusModifierGroupEvent |
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