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Battle Talent
V11
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This is the complete list of members for CrossLink.ModManager, including all inherited members.
| AddItemInfo(ItemInfoConfig cfg, ModInfo modInfo) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| ClearModOfPack() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| ClearMods() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| DeleteExtraDownloadedMod(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| DeleteExtraDownloadedMods() (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| disableFuncDic (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| DiscoverMods() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| FindAssetInMod< T >(string key, IResourceLocator modLocator) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| GetCacheItemInfo() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| GetModInfos() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| GetNameByPath(string path) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| handPoseDic (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| Init() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| InitialLoad() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| Instance (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| IsEntryLocation(string key) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| IsItemInCurPack(string item) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| IsModItemEnable(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| IsReadyToLoadAgain() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| IsScriptLocation(string key) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| IsSupportedMultiplayerItem(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| loadCompleted(bool isSuc) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| loadingMod (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| LoadMods(loadCompleted cb=null) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| LoadModScene(string sceneKey, LoadSceneMode mode=LoadSceneMode.Single, System.Action< bool > onLoad=null) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| networkPrefabs (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| OnModChanged (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| OnModDisable(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| OnModEnable(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| OnModInstalled(ModfileIdPair idPair) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| OnModInstallFail (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| OnModInstallSuc (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| OnModUnInstalled(ModfileIdPair[] idPairs) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| ReloadModOfPack(List< int > ids) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| RemoveAllMods() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| SaveLuaEnableFunc(XLua.LuaFunction luaFunc) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| SaveModInfo(string path, string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| TryGetHandPosePreset(string name, int idx) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
| TryLoadModByPath(string path) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
| UnloadModByName(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager |