Battle Talent
V11
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This is the complete list of members for CrossLink.ModManager, including all inherited members.
AddItemInfo(ItemInfoConfig cfg, ModInfo modInfo) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
ClearModOfPack() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
ClearMods() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
DeleteExtraDownloadedMod(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
DeleteExtraDownloadedMods() (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
disableFuncDic (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
DiscoverMods() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
FindAssetInMod< T >(string key, IResourceLocator modLocator) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
GetCacheItemInfo() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
GetModInfos() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
GetNameByPath(string path) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
handPoseDic (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
Init() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
InitialLoad() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
Instance (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
IsEntryLocation(string key) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
IsItemInCurPack(string item) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
IsModItemEnable(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
IsReadyToLoadAgain() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
IsScriptLocation(string key) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
IsSupportedMultiplayerItem(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
loadCompleted(bool isSuc) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
loadingMod (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
LoadMods(loadCompleted cb=null) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
LoadModScene(string sceneKey, LoadSceneMode mode=LoadSceneMode.Single, System.Action< bool > onLoad=null) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
networkPrefabs (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
OnModChanged (defined in CrossLink.ModManager) | CrossLink.ModManager | |
OnModDisable(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
OnModEnable(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
OnModInstalled(ModfileIdPair idPair) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
OnModInstallFail (defined in CrossLink.ModManager) | CrossLink.ModManager | |
OnModInstallSuc (defined in CrossLink.ModManager) | CrossLink.ModManager | |
OnModUnInstalled(ModfileIdPair[] idPairs) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
ReloadModOfPack(List< int > ids) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
RemoveAllMods() (defined in CrossLink.ModManager) | CrossLink.ModManager | |
SaveLuaEnableFunc(XLua.LuaFunction luaFunc) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
SaveModInfo(string path, string name) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
TryGetHandPosePreset(string name, int idx) (defined in CrossLink.ModManager) | CrossLink.ModManager | static |
TryLoadModByPath(string path) (defined in CrossLink.ModManager) | CrossLink.ModManager | |
UnloadModByName(string name) (defined in CrossLink.ModManager) | CrossLink.ModManager |