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const string | DefaultMat = "Default" |
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const string | DefaultGroundMat = Brick |
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const string | DefaultBodyMat = Meat |
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const string | DefaultStabA = Weapon |
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const string | DefaultStabB = Bone |
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const string | WeaponStrong = "WeaponStrong" |
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const string | Weapon = "Weapon" |
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const string | WeaponBlunt = "WeaponBlunt" |
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const string | WeaponBlock = "WeaponBlock" |
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const string | Brick = "Brick" |
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const string | Wood = "Wood" |
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const string | Metal = "Metal" |
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const string | Bone = "Bone" |
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const string | Meat = "Meat" |
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const string | Sand = "Sand" |
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