Battle Talent  V11
Public Member Functions | Public Attributes | List of all members
CrossLink.MRSettingNode Class Reference

Inherits MonoBehaviour.

Public Member Functions

void OpenMRSceneEditor ()
 
void OpenMRLightEditor ()
 
void ClearAll ()
 
void ResetSpawnPoints ()
 
void RequestSceneCapture ()
 
void OnMRHideBody (UIOption ot)
 
void OnMRSetOnlyGround (UIOption ot)
 
void OnMRSetVREnv (UIOption ot)
 
void OnMRShadow (UIOption ot)
 
void OnMRLightStrenthChange (UIOption ot)
 
void OnMRLightFowardChangge (float v)
 
void OnMRLightAngleChange (float v)
 
void OpenCoLocationPanel ()
 
void HostSetSharedAnchor ()
 
void ManualSetAnchor ()
 
void OnChangePlayerShadowCast (bool _b)
 

Public Attributes

bool isNetwork = false
 
GameObject MRItemsNode
 
UIOptionText hideBodyOption
 
UIOptionText onlyGroundOption
 
UIOptionText vrEnvOption
 
UIOptionText shadowOption
 
UICheckBox shadowCheckbox
 
UIOptionText lightStrenth
 
UISliderWithLabel lightFoward
 
UISliderWithLabel lightAngle
 
GameObject mrBtnNode
 
GameObject manualAnchorBtn
 
GameObject retryAutoAnchorBtn
 
GameObject coLocationBtn
 
GameObject clearBtn
 
UIButton rescanBtn
 
PanelBase parentPanel
 
MRSaveItem[] saveItems