Battle Talent  V11
Classes | Public Member Functions | Public Attributes | Static Public Attributes | Events | List of all members
CrossLink.LevelDataMgr Class Reference

Classes

class  LevelState
 

Public Member Functions

string GetLatestLevel (TaskModeType taskModeType)
 
void SaveLatestLevel (TaskModeType taskModeType, string ls)
 
bool IsLevelPass (string lv)
 
LevelState GetLevelState (string lv)
 
void SetLevelState (string lv, LevelState ts)
 
string GetCurrentScene ()
 
string GetHomeScene ()
 
void SetHomeScene (string sceneName)
 
bool IsLoginScene (string sceneName=null)
 
bool IsHomeScene (string sceneName=null)
 
bool IsTutorialScene (string sceneName=null)
 
bool IsLoadingScene (string sceneName=null)
 
bool IsSplashScene (string sceneName=null)
 
bool IsRogueScene (string sceneName=null)
 
bool IsAdventrueRogueLevel ()
 
bool IsSandboxScene (string sceneName=null)
 
bool IsArenaScene (string sceneName=null)
 
bool IsTrialScene (string sceneName=null)
 
bool IsPlayingLevel ()
 
void Replay ()
 
void StartPlay (TaskModeType taskModeType, string lv)
 
void GoHome ()
 
void ReturnToLogin ()
 

Public Attributes

string HomeScene = "Home"
 

Static Public Attributes

static LevelDataMgr Instance = new LevelDataMgr()
 
const string TutorialScene = "Tutorial"
 
const string StoryHomeScene = "Home"
 
const string SandboxScene = "Sandbox"
 
const string LoginScene = "Login"
 

Events

System.Action ReplayEvent