Battle Talent  V11
Static Public Attributes | List of all members
CrossLink.LayerDefine Class Reference

Static Public Attributes

static LayerMask DefaultLayer = LayerMask.NameToLayer("Default")
 
static LayerMask EnvLayer = LayerMask.NameToLayer("CharacterObstacle")
 
static LayerMask EnvOnlyLayer = LayerMask.NameToLayer("ObstacleOnly")
 
static LayerMask CharacterLayer = LayerMask.NameToLayer("Character")
 
static LayerMask RagdollLayer = LayerMask.NameToLayer("Ragdoll")
 
static LayerMask RagdollFakeLayer = LayerMask.NameToLayer("RagdollFakePart")
 
static LayerMask InteractLayer = LayerMask.NameToLayer("Interact")
 
static LayerMask AirwallLayer = LayerMask.NameToLayer("AirWall")
 
static LayerMask CharacterOnlyLayer = LayerMask.NameToLayer("CharacterOnly")
 
static LayerMask CharacterActLayer = LayerMask.NameToLayer("CharacterAct")
 
static LayerMask UILayer = LayerMask.NameToLayer("UI")
 
static LayerMask BodyParts = LayerMask.NameToLayer("BodyParts")
 
static LayerMask EnvLayerMask = 1 << LayerMask.NameToLayer("CharacterObstacle")
 
static LayerMask EnvOnlyLayerMask = 1 << LayerMask.NameToLayer("ObstacleOnly")
 
static LayerMask CharacterLayerMask = 1 << LayerMask.NameToLayer("Character")
 
static LayerMask RagdollLayerMask = 1 << LayerMask.NameToLayer("Ragdoll")
 
static LayerMask RagdollFakeLayerMask = 1 << LayerMask.NameToLayer("RagdollFakePart")
 
static LayerMask InteractLayerMask = 1 << LayerMask.NameToLayer("Interact")
 
static LayerMask BodyMask = RagdollLayerMask | RagdollFakeLayerMask | InteractLayerMask
 
static LayerMask VisibleCollisionMask = BodyMask | EnvLayerMask
 
static LayerMask AirwallLayerMask = 1 << LayerMask.NameToLayer("AirWall")
 
static LayerMask CharacterOnlyLayerMask = 1 << LayerMask.NameToLayer("CharacterOnly")
 
static LayerMask CharacterActLayerMask = 1 << LayerMask.NameToLayer("CharacterAct")
 
static LayerMask UILayerMask = 1 << LayerMask.NameToLayer("UI")