Battle Talent  V11
CrossLink.InteractTriggerX Member List

This is the complete list of members for CrossLink.InteractTriggerX, including all inherited members.

activateEffect (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
activateTime (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
AddMaterial(Material mat) (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
ApplyExplode(Vector3 pos, float range, PhysicsUnit self, Rigidbody rb, Collider col, string camp) (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
ApplyHitScanDamage(Collider beHitTarget, PhysicsUnit self, Rigidbody rb, Collider col, Vector3 hitDir, string hitterCamp, bool addForce=true) (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
ApplyOrderedExplode(Vector3 pos, float range, PhysicsUnit self, Rigidbody rb, Collider col, string camp, IComparer< Collider > orderFunc) (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
Awake() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotectedvirtual
AwakeInit() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXprotectedvirtual
BeginRangeAtk() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
BeginScanDmg() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
BrokenColor (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
BrokenWarning (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
ByPassHitScanProtect() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
cdEndSound (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
cdSound (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
cdTime (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
chargeCDEndSound (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
chargeCDSound (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
chargeCDTime (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
ChargeColor (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
chargeColor (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
chargeEffect (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
chargeEndEffect (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
chargeEndSound (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
chargeSound (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
CloseSkill() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
CreateFlyObj(string flyObjectName, Vector3 pos, Vector3 dir, float vel=-1) (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
DangerColor (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
Deactivate() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
Destroy() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXprotectedvirtual
doingHitScan (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
dontNeedUpdate (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
enableChargeColor (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
EndHitScan() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
EndRangeAtk() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
EnterActivate() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
GetHittedTargets() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
GetLastManaCost() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
GetNormalColor() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
GetTriggeringAttachs() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
GetTriggeringCharacter() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
GetTriggeringHand() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
GetWeaponColor() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
HasStrongEffect() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
HitScanAction (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
hitScanProtect (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
holdingCharacter (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
ignoreForceToRagdoll (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
instantSkill (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
interact (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
IsActivating() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
IsOnChargeCoolDown() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
IsOnCoolDown() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
IsOpeningSkill() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
IsTriggering() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
IsTriggeringExcept(AttachObj attach) (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
luaAwakeInit (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaCloseSkill (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaDestroy (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnActivateBegin (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnActivateCancel (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnActivateEnd (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnBuy (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnChargeBegin (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnChargeCancel (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnChargeCoolDownBegin (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnChargeCoolDownEnd (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnChargeReady (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnChargeRelease (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnChargeUpdate (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnCoolDownBegin (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnCoolDownEnd (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnEnhance (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnEquipmentOverlap (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnGrab (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnSale (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOnSlot (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaOpenSkill (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
LuaReset() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaStartInit (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaTriggerOnChargeCoolDown (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaTriggerOnCoolDown (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
luaUpdateSkill (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
manaCost (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
manaCostOnCharge (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
ManageAttachs(AttachObj attach, bool t) (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
needUpdateOnce (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
NormalColor (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
OnActivateBegin() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnActivateCancel() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnActivateEnd() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnBuy() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnChargeBegin() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnChargeCancel() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnChargeCoolDownBegin() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnChargeCoolDownEnd() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnChargeReady() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnChargeRelease() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnChargeUpdate(float rate) (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnCoolDownBegin() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnCoolDownEnd() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnDestroy() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotectedvirtual
OnEnhance(InteractBase ib) (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXprotectedvirtual
OnGrab(AttachObj attach, bool t) (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXprotectedvirtual
OnOverlap(bool t) (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXprotectedvirtual
OnSale() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
OnSlot(SlotTrigger slot, bool t) (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXprotectedvirtual
OnTrigger(AttachObj attach, bool t) (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
openAttachs (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
opened (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
OpenSkill(AttachObj attach) (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
openUTime (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
overrideHitInfo (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
PlayStrongAtkHint() (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
QueryHolder() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
rangeHitScan (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
RemoveOneMaterial(string name) (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
Reset() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
savePointLoadInfo (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
ScanHited (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
script (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerX
SetBrokenEffect(bool b) (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
SetChargeEffect(bool charging, bool chargeEnd) (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
SetHitScanIgnore(Tagger.Tag tag) (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
SetHitScanIgnore(Tagger.Tag[] tags) (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
SetOverrideHitInfo(RagdollHitInfo oh) (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
SetStrongEffect(bool st, bool changeColor=false, float delayLeaving=0) (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
SetStrongTrail(bool st) (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
SetWeaponColor(Color c) (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
skillChangeColors (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
SkillChargeBeginTime (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
skillChargeEndTime (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
SkillColor (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
skillDamage (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
Start() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
StartInit() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXprotectedvirtual
triggeringCharacter (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
triggeringHand (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotected
TriggerOnChargeCoolDown() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
TriggerOnCoolDown() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
Update() (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerprotectedvirtual
UpdateSkill() (defined in CrossLink.InteractTriggerX)CrossLink.InteractTriggerXvirtual
VeryDangerColor (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
weaponColorField (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
WeaponPath (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
WeaponTexPath (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
weaponTrail (defined in CrossLink.InteractTrigger)CrossLink.InteractTrigger
WhiteColor (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic
YellowColor (defined in CrossLink.InteractTrigger)CrossLink.InteractTriggerstatic