Battle Talent
V11
|
Inherits MonoBehaviour.
Public Member Functions | |
void | SetEmsColor (Color c) |
void | InitDefaultColor () |
Public Attributes | |
FullCharacterControl | fc |
bool | getRndFromRWeapon = false |
string | materialField = "_EmissionColor" |
Color | randomHSVMin |
Color | randomHSVMax |
Renderer[] | fxRnd |
float | emiMlp = 1 |
AnimationCurve | emiCurve |
float | playTimeLen = 0.5f |
bool | disableRndWhenDead = false |