|
Battle Talent
V11
|
Public Member Functions | |
| void | CopyOpenClosePose (HandFinger handFinger) |
| void | SetPose (float weight) |
| you should not call this directly, please check out SubmitFingerTarget api, the system will lerp to target for you More... | |
| void | SaveOpenPose () |
| void | SaveClosePose () |
| float | DoFingerSnap (Transform root, Rigidbody lockRB=null) |
| Rigidbody | GetFingerSnapObj () |
| Collider | GetFingerSnapCol () |
Static Public Member Functions | |
| static Collider | SphereChecked (Transform root, Vector3 pos, float radius, System.Func< Collider, bool > fliter=null) |
Public Attributes | |
| Transform | fingerTip |
| float | fingerTipSize = 0.01f |
| Transform[] | fingerNodes |
| float | latestWeight |
| void CrossLink.HandFinger.SetPose | ( | float | weight | ) |
you should not call this directly, please check out SubmitFingerTarget api, the system will lerp to target for you
| weight |