Battle Talent
V11
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Public Member Functions | |
void | CopyOpenClosePose (HandFinger handFinger) |
void | SetPose (float weight) |
you should not call this directly, please check out SubmitFingerTarget api, the system will lerp to target for you More... | |
void | SaveOpenPose () |
void | SaveClosePose () |
float | DoFingerSnap (Transform root, Rigidbody lockRB=null) |
Rigidbody | GetFingerSnapObj () |
Collider | GetFingerSnapCol () |
Static Public Member Functions | |
static Collider | SphereChecked (Transform root, Vector3 pos, float radius, System.Func< Collider, bool > fliter=null) |
Public Attributes | |
Transform | fingerTip |
float | fingerTipSize = 0.01f |
Transform[] | fingerNodes |
float | latestWeight |
void CrossLink.HandFinger.SetPose | ( | float | weight | ) |
you should not call this directly, please check out SubmitFingerTarget api, the system will lerp to target for you
weight |