Inherits CrossLink.PanelBase.
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override void | OnInit () |
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void | UpdateState (CombatAttr attr) |
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void | UpdateLvExp (int lv, int exp) |
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void | UpdateCoin (int cd=0) |
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void | UpdateSoul () |
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void | UpdateSuperPower (float progress) |
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void | UpdateVoice () |
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void | FadeIn (System.Action onFin=null) |
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void | FadeOut (System.Action onFin=null) |
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virtual void | OnRelease () |
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void | Exit () |
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Slider | hpSlide |
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Slider | mpSlide |
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Text | hpNumber |
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Text | mpNumber |
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Image | powerIcon |
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GameObject[] | exps |
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Text | lvNum |
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Text | coinNum |
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Text | soulNum |
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GameObject | coinUI |
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GameObject | soulUI |
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UICheckBox | voiceUI |
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string | panelName |
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bool | ignoreFadeEffect = false |
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virtual void | OnExit () |
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CanvasGroup | canvasGroup |
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