Battle Talent  V11
CrossLink.Geometry Member List

This is the complete list of members for CrossLink.Geometry, including all inherited members.

ClosestPointOnSidePlane(BoxCollider collider, Vector3 to) (defined in CrossLink.Geometry)CrossLink.Geometrystatic
ClosestPointOnSurface(BoxCollider collider, Vector3 to) (defined in CrossLink.Geometry)CrossLink.Geometrystatic
DisPoint2Line(Vector3 point, Vector3 linePoint1, Vector3 linePoint2)CrossLink.Geometrystatic
EaseIn(float time, float rate) (defined in CrossLink.Geometry)CrossLink.Geometrystatic
EaseInOut(float time, float rate) (defined in CrossLink.Geometry)CrossLink.Geometrystatic
EaseOut(float time, float rate) (defined in CrossLink.Geometry)CrossLink.Geometrystatic
GetDistance(Vector3 from, Vector3 to, bool ignoreY=false) (defined in CrossLink.Geometry)CrossLink.Geometrystatic
IntPow(int x, uint pow) (defined in CrossLink.Geometry)CrossLink.Geometrystatic
IsInRange(Vector3 a, Vector3 b, float dis, bool ignoreY=false) (defined in CrossLink.Geometry)CrossLink.Geometrystatic
IsZero(Vector3 vec) (defined in CrossLink.Geometry)CrossLink.Geometrystatic